﻿//===COMMENT===package bubble3d.core3d {	import bubble3d.math.Calculations;	import bubble3d.math.Matrix3D;	import bubble3d.math.Trig;	import bubble3d.model.Vertex;	public class Light3D extends Abstract3D {		private var color:Number;		public function Light3D(center:Vertex) {			trace("Setting light at " + center.toString());			this.center = center;			origin = Vertex.createZero();		}	}}